Traverse shadows by manipulating light in this 2.5D puzzle platform game, Larger Than Light. Escape a haunted school as the sibling duo: Skia the shadow, moves across other shadows on the wall, and Lux the lightbulb, who manipulates the size and placement of shadows for his younger sister to platform across. Have them work together to break out of their old middle school while overcoming their bitter sibling rivalry.
My Roles:
        Lead Designer - Led design team in planning and making decisions regarding gameplay systems, loop, and feel. Designed, grayboxed, and iterated the 3 main levels and their puzzles. Communicated and worked with engineering, art, narrative, audio, and usability teams to deliver the product goals and design plan we created
        Programming - Worked on several of the backend systems including spawnpoints and camera movement. Redesigned, debugged, and optimized the physics system.
Made for CSCI 529 Advanced Game Projects​​​​​​​

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